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RusherHack
Changelog - v1.1.3 (December 6th 2020)
Added
ElytraFly mode Firework
NoSlow 2b2t setting (glitchy sometimes)
Particles module
ExtraChat CustomFont setting
AntiAFK setting to ElytraFly for Packet mode
Gapples setting to HotbarReplenish
Fireworks setting to HotbarReplenish
FeatureList hud element Case setting
BreakESP FillMode setting
HoleESP void settings
BoatFly ToggleOnDisconnect setting
WaterSpeed Lava and LavaMultiplier settings
FullBright Gamma number setting
Freecam Rotate setting
PacketLogger HideCommon setting
"Add" button to alt manager
[PLUS] Added EntityTeleportation setting to CoordLogger
Fixed
InventoryMove Strict setting
Crash from main menu shader failing to compile on some systems
ElytraFly packet mode not working as intended
Not being able to use hand while riding boat with BoatFly
Aura not working while riding
Wither Skeletons not being detected as a hostile mob
Fucker Lawn setting not working on grass
Freecam not updating Direction hud element
Waypoints color leak
Waypoint beam not being accurate cross dimension
Friends not saving bug from last patch
AutoTunnel trying to break Bedrock
High speed gain from using Speed Strafe while sneaking
Changed
BoatFly no longer turns while strafing left/right
ExtraChest now works in non-chest containers
Optimized RangeCircle rendering
".0" is now hidden from the end of sliders in the ClickGui
When ClickGui's are first instantiated the panels now start from the far right to help people with small resolution monitors
Neutral pigmen check is more accurate
BreakESP now uses Interpolation for smooth rendering
Rewrote WaterSpeed
Changelog - v1.1.2 (November 10th 2020)
Added
Criticals "Strict" setting
Reset command alias "default"
Waypoints "Vertical" setting
ExtraChat "MentionIgnoreSelf" setting
NoRender "RidingBoat" setting
BoatFly "BoatScale" setting
NoRender "FallingBlocks" setting
NoRender "TileEntities" setting
Interpolation to ClickGui sliders
Inperpolation to ClickGui colors
Baritone module "FreeLook" setting
Baritone module "LogOnArrival" setting
BoatFly "ConsecutiveLagBacks" setting (UNTESTED; setting it to 0 disables it)
PvpInfo "32k Detect" setting
HoleESP "CityRange" setting, for use with "CityESP"
"OFF" option to Hud Notifications
LogoutSpots "CustomFont" setting
Waypoints "CustomFont" setting
Second argument to toggle command to be able to specify whether you want the module to be enabled or disabled
*watermark command
Fixed
Compatibility with Konas
ExtraTab compatibility when using other clients with ExtraTab
Button issue on MainMenu
HoleESP FrustumCheck setting
Corrupted configs while shutting down (I think)
IP hud element not showing the server's ip if there was no port
Rendering issues when not using Baritone
Diagonal speed gain issue in Speed "Strafe"
Console IndexOutOfBoundsException crash
RotationLock not working in vehicles
Mac users having to grant desktop access
*kit command
AutoWalk not working in vehicles
Freecam causing kicks when using BoatFly
LogoutSpots doubling
Freecam mode "New" not using the player's health
Custom Watermark not saving correctly
Changed
Save/load errors are now logged to "error_log.txt" file
Rewrote most render methods
Moved StartupSound setting from Hud to MainMenu module
[PLUS] Rewrote MapReset
Changelog - v1.1.1 (October 31st 2020)
Added
2b2t bypassing BoatFly setting "Strict" has been added to the normal version of the client
CityESP setting to HoleESP
Toggleable startup sound
Ability to change the watermark text
Height setting to NewChunks
Depth setting to BlockOutline
FillColorMode setting to Chams
MacroList hud element
PlayersOnly setting to EntityList hud element
Fixed
AutoWeb
Waypoints rendering cross dimension
Fixed BaseFinder not working in boats
SelfBlock still jumping if no blocks were in your hotbar
HoleFiller trying to place blocks in holes players were in
DeathFilter crash
NullPointer crash in ClientSideTime
FullBright not working correctly in vehicles
Window and ClickGui blur not working on custom main menu
403 SSL issue when using some clients alongside rusherhack
Failed to compile shader crash (hopefully)
Main Menu shader breaking under certain conditions
Bug where resizing minecraft window while using a rusherhack gui would not resize parent gui
Changed
[PLUS] Improved BowBomb
Updated FAQ url on introduction screen
Changelog - v1.1 (October 24th 2020)
Added
Loader now auto updates
LongJump module
AutoWeb module
SelfBlock module
ClientSideTime module
Animations module
DeathFilter module
GlobalColors module to manage colors that multiple modules use
Window system, you can use them in the Windows module
Alt Manager window
Console window
Friend Manager window
Ability to have multiple module profiles, *config command or the Profiles window
*clear command
*chat command
*reloadsounds command
New main menu shaders
*reset command
Comma setting to Position hud element
Wither skulls to airborne Trajectories
2D mode to Tracers
VisiblePredicate setting to ClickGui module (removes some settings if they are not used with your other settings)
HealthItem setting to AutoTotem (offhand crystal)
Strict setting to NoSwing
Web setting to Avoid
SetDead setting to AutoCrystal
BreakHand setting to AutoCrystal
1.13+ setting to AutoCrystal
Sync setting to AutoCrystal
RandomMultiplier setting to AutoCrystal
DeadTimeout setting to AutoCrystal
Constantiam setting to ElytraFly
Verbose setting to PacketLogger
Shulker setting to ExtraTooltips
[plus exlusive] Strict setting to BoatFly
Size parameter to the customfont command
Custom ttf file support to customfont command
Value Alignment setting to the ClickGui module
Rainbow setting to Trajectories
Rainbow setting to Crosshair
Save setting to ExtraScreenshot
TotemCheck setting to AutoDisconnect
HideF1 setting to Nametags
FixYaw setting to BoatFly
DropMode setting to ExtraChest
ColorMode setting to PotionEffects hud element
Forward setting to PlayerView hud element
Port setting to Server IP hud element
TotemPop setting to Notifications module
OutlineThickness setting to Nametags
Self setting to Nametags
Range setting to Nametags
Vanilla option to Speed mode
PauseWhileEating setting to Aura
RandomDelay setting to Spammer
IgnoreSelf setting to BreakESP
Scale setting to LogoutSpots
Scale setting to Waypoints
Scale setting to Hitmarkers
Space setting to GreenText
ElytraCheck setting to BaseFinder
BuildHeight setting to BlockTweaks
Resume setting to BaseFinder
Notification setting to BaseFinder
Texture setting to Chams
/stats setting to AntiAFK
Profile hud element
Removed
Source-styled console
AutoDisconnect NoTotem setting
ClassNotFoundException print if Baritone is not found
Fixed
Main menu buttons appearing to be hovered over if you have a gui open
*spammerfile command not printing usage correctly
NoFall Packet mode
Missing enchant glint when using Chams Color mode
Chams not rendering items correctly
Flickering sky when using the Weather setting in NoRender
AutoTrap macro mode not disabling if your target left your range
AutoNametag whitelist clear command clearing blacklist instead of whitelist
BaseFinder travel mode off still autowalking
LagDetector not abiding by the hud's customfont setting
LogoutSpots module not serializing properly when saving
ESP Csgo mode's armor not showing up if you are near a player in Freecam
AutoCrystal targeting dead players
ElytraFly pausing while using Freecam
EntityControl NoPigAI stopping vertical movement
Hitmarkers not working while using Aura
ESP Boxes mode not using correct colors
Being able to move the player while in Freecam with some Baritone actions
Duplicating ClickGui
AutoTool not using swords
Timer not resetting sometimes while using Step Timer
Step Timer lasting longer than it should
Rare null pointer crash in the Ping hud element
Greeter disabling after leaving a server
Changed
Rewrote the Garry's mod notifications, they are much smoother and don't desync
Nametags CustomFont setting now works if you have the hud's customfont disabled
Made module config save when you close the ClickGui
You can open guis anywhere in the game now, example: in the server list
Improved ClickGui blur
Improved performance of ESP Outline mode
Improved WaterSpeed
Made PacketLogger disable on disconnect
Setting values in the ClickGui are now light gray
Rewrote Chams Wireframe mode
Position hud element shows coordinates of render view entity instead of the player (now shows coords while using Freecam)
LogoutSpots now get removed once the player logs back in
AutoMine Exposed mode now checks if the block above is air
Default Chams mode is now Fill
*modules command now has darker colors if the module is not drawn in the FeatureList
Long text in the ClickGui scrolls
ClickGui clamp now only affects the X axis
Cape users are now retrieved on another thread
Renamed "Void" setting in Avoid to "Unloaded"
Added void setting to Avoid which flags the anticheat if you are about to fall in the void
Enabled keyboard repeating in console
Security
Improved
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